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Righting a Wrong

Trick Courtesy of: Ittay Eyal ittay@cs.huji.ac.il

Original Author: Unknown

Ask the spectator to pick a card.

* take the card into the deck and bring it to the top. (This may be done by excepting the card on the top of the deck and then doing some kind of false shuffle, if the conjurer does not know any shifts).

* Ask spectator to choose a number. (chances he'll choose a number not larger then 15).

* Let him count off the deck this number of cards, and tell him the flip the last one, announcing this is the selected card, which of course it isn't.

* return the cards to the top of the deck. [Now the chosen card is X cards below the top, X being the selected number]

* Find some kind of excuse the count of the cards yourself.

* This time when you reach the last card to count, do not take if of the deck, but execute a Double Lift, lifting 2 cards - the chosen one and below it another card.

* announce the card shown (the wrong one) to be the chosen card.

* The spectator/s will gladly tell you you were wrong again. This is the most deceptive part of the trick:

* say the card shown (let's say the two of clubs) is known for making a lot of trouble.

* return the two cards to the deck and then take the top card (the chosen one) and put it aside, not allowing the spectators to recognize it.

* Return the cards taken off back on the deck and count off the cards for the last time. This time lift the last card. The spectators would be amazed to see it's the two of clubs once again.

* remark on the troublesome two of clubs and flip the card previously put aside - at last, the chosen card.

The spectator would be amazed.

Practical excuses for counting off cards could refer to the speed of counting - first say the spectator counted the cards too slowly, and count the cards fast. Then say you counted them too fast and count them again.


The Changing Color Card

Trick Courtesy of: Guillaume Francoeur (rayfran@total.net)

Original Author: Unknown

Effect:

You first shuffle the deck, and then cut it. You show the first card to the spectator on top of the deck and tell him to memorize it. You then shuffle again. You ask him to tell you a number. Then, count them from the top the number he said. Ask him if the card is his. He says no, so you put them on top of the deck, and recount them. Lets say the card you show him is the 6 of hearts, he says that it is not his card. So you put the 6 of hearts on the table, then you recount them and the card at his number is still the 6 of hearts. You tell him to look at the card on the table. It will be his card. You then tell him to put the card any where in the deck. You shuffle the deck and tell him to push on the middle of the deck. You fan the deck and one of the cards will be blue (let's say the deck was red). He takes the card from the deck, it will be his card.

Trick:

1. You do about the same thing as in Righting A Wrong, but you have to know the card he will pick (so do a false shuffle, false cut and tell him to look at the top card, which you know what it is) and you have to put the same card in, but in a different color. (Remember that every time you shuffle you have to hide the blue card)

2. After you did like in Righting A Wrong, you put the card back into the deck, anywhere the spectator wants to. Then, you shuffle and you tell him to push on the middle of the deck (tell him to make a sound, it's funnier). Then you fan the deck and the card that is blue, is their card.

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